Looking at making an audioplay series designed to be as realistic as possible.
This is the version only shared with those for reviews. It's slightly tweaked from the public version.
Known issues with current product.
1. Gunshots do not have reverb.
2. Gunshot scene lacks other audio, too silent.
3. "Dude" guy's audio is kinda weird.
Things I plan on doing.
1. Making all main-character audio centered or near centers, and have the audio of other people play out around him.
2. QC on the audio, redoing certain scenes if they don't fit right.
Things I need a particular criticism on.
1. Audio quality
2. Directional audio realism.
3. Character voices.
To keep note:
1. In the final product, musical scores will only be in monologue portions and not full scenes as seen before.
Known issues with current product.
1. Gunshots do not have reverb.
2. Gunshot scene lacks other audio, too silent.
3. "Dude" guy's audio is kinda weird.
Things I plan on doing.
1. Making all main-character audio centered or near centers, and have the audio of other people play out around him.
2. QC on the audio, redoing certain scenes if they don't fit right.
Things I need a particular criticism on.
1. Audio quality
2. Directional audio realism.
3. Character voices.
To keep note:
1. In the final product, musical scores will only be in monologue portions and not full scenes as seen before.